Red potions can be found in chests, giving you three random buffs instead of every debuff (likely as a reference to it's tooltip 'for the worthy).
every biome is jungle (other than hell and your world evil).
The player will start with a merchant other than the guide because it is impossible to craft a furnace with this seed.
Bee larvae can spawn anywhere in the world.
Bosses will drop relics, cosmetic items not too different from trophies, with a one hundred percent drop rate, and pet items that will drop with a twenty five percent drop rate.
Master mode enemies will deal about three times as much damage as Normal Mode enemies.
Normal loot is dropped Expert mode enemies will deal about twice as much damage, and have about twice as much health.
Below is a table of all the expert mode+master mode exclusive drops.
Most bosses also have new AI, such as harder bullet patterns.
Bosses will drop extra loot, in the form of treasure bags.
Expert Mode enemies will deal about twice as much damage and have about twice as much health.
For example 1x damage, and only three starter tools.
The character will spawn in with extra tools, and the difficulty will be set to half damage.
Journey characters may only play on these worlds.
Spawning in this world type gives you journey mode powers, such as invincibility, switching difficulties, mob spawns, weather, and time.
Will always generate The Corruption for your world.
Will always generate The Crimson for your world.
Will randomly select between the two pre-hardmode evils, The Crimson and The Corruption.
Names are purely cosmetic and apply no extra features.