![aliens vs predator gold edition aliens vs predator gold edition](https://d1466nnw0ex81e.cloudfront.net/n_iv/600/1076155.jpg)
Okay, I found a few problems on the Windows build with the various missing GL functions (that I simply stubbed out), I've fixed that up now so it works correctly on Windows.
![aliens vs predator gold edition aliens vs predator gold edition](https://www.gry-online.pl/galeria/html/pliki/319323937.jpg)
#Aliens vs predator gold edition Pc
Predator_readme.txt (a readme found on PC demo dir)Įnglish.txt (a file found on PC demo dir)Īvpvmopt.bin (a file found on PC demo dir) Libopenal.so.1 (a lib needed by the game) Runme.sh (an sh file to execute the game) I have setup a dir on a SD card like this: The directory last examined was: data/gold So reenabling this compile fine but i have problems finds the data, i have only the data from demo version 1.5 iff.hpp:927: error: 'TCHAR' has not been declared). I have to made some changes to compile and one is to reenable I have setup a codeblock project (for now on old toolchain.like djwillis one) just for test. I wondered if anyone had got further than this, or if anyone wanted to collaborate in trying to fix this? Then when launching the game, you have to run with something like: Once compiled, to run the game you have to have the AVP gold data, so I got this from my PC, you then have to rename all files and folders to be lowercase.
![aliens vs predator gold edition aliens vs predator gold edition](https://i.ytimg.com/vi/H82zUEZk7gE/maxresdefault.jpg)
With _PANDORA defined I am able to compile and run the game, I see the front end, can select the predator campaign, hit the keyboard buttons a few times and get into the level, I can hear sounds and move around, however the screen remains black (it is okay in the front end). Is it possible to port AVP to the Pandora? I had an attempt myself tonight, with a fork of avpmp.